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- on mouseDown
- global myLine
- if the castNum of sprite 24 < 100 then
- beep()
- exit
- end if
- puppetSprite(10, 0)
- set the movieRate of sprite 24 to 0
- if the machineType = 256 then
- set the video of cast (myLine + 100) to 0
- set the controller of cast (myLine + 100) to 0
- end if
- updateStage()
- go("toMain")
- end
-